Welcome back, trainers. I hope you’re staying safe and warm as the cooler weather settles in here in the U.S.; I’ve settled in with a nice evening chai and my favorite sweater, I wish the same peaceful energy to you and yours.
Now, without further ado, the reason for this write-up: Effective
immediately, we’ve restricted Impostor Oak's Revenge. (I decided it would be better for
reading’s sake to just spell it correctly)
Impostor Oak’s Revenge was, unfortunately, an unsolvable
issue. It presented some of the same problems that other cards that have already been
restricted for: when applied early in combination with its ubiquitous inclusion,
Erika, it can create one-sided games as early as the first turn. When The
Rocket’s Trap is already restricted for its power level implications, it’s
obvious to make the same decision for this card. Despite extensive testing,
there was no way around it, and the oppressive power it gave Dark Vileplume
wasn’t something that could be ignored. All of this and more is detailed on my previous
article here
if you’d like to read more in-depth. Being a low-cost Trainer financially, as well as not a usable card in every strategy means a low impact on the format as a whole; affecting only the highest-tier controlling decks, restriction is a net positive for everyone's play experience.
As always, we want to ensure that we all get to play with
our toys, and with a limited card pool, fewer restrictions is always preferable
for all of us. Now it is time to see how controlling decks adapt to the new slots they may have in their lists; for transparency’s sake, though things remain
on the watch list, nothing is giving the impression of oppression, and discussion is ongoing regarding unrestricting Item Finder.
Thank you all for joining us in our adventure of developing
this format. I think we are building something amazing together. It’s already
been a year and a half, the time flew by so quickly! I’m honored to have you
all along for the ride.
Cheers,
-Ryan
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